(We have a known issue we are working on where you will not get FFB if SteamVR is not started first) Important: First open SteamVR manually before starting single player.Start by setting the Post Effect Level to “None” (see release notes below).Set your screen resolution to 1920×1080.In the pop up config window check the box ‘VR’.Then click on the ‘Video Settings’ button.In the Launcher click on the settings icon wheel.If you ever want to revert, follow the same procedure, but instead of selecting a beta version, select “NONE”, which will opt you out of any betas, straight back to the latest DX9 release. The game will verify the files (this might take a moment). Go to “Local Files” then click on “Verify Integrity”.To do this, from your library in Steam, right-click on rFactor 2.If you encounter any problems, make sure you validate your locally installed files. Now at the bottom of your Steam window you will see the download starting.From the drop down list, locate and select the beta called “v1108-DX11-open-beta”.Open Steam and on the right hand side right-click on “rFactor 2” to bring up the menu.To try the DX11 open beta, you must first opt-into the DX11 branch – this means essentially you are downloading the DX11 version of rFactor 2 – don’t worry, though! You don’t have to download everything again, it will be a small download to switch between DX9 and DX11. Of course some mods may require adjustments to benefit fully from the new update, however this will only become apparent in the following days as a large number of players get the opportunity to try out the update themselves for the first time.Īs an additional safety net for players who are maybe unwilling to move over to the new build immediately, Studio 397 have taken the wise decision to release the new update as an optional public beta build, which can be accessed by through steam itself (instructions below), this gives those not able or willing to migrate to the new build the opportunity to remain on the current foundation until manually choosing the updated version of the game. Racing against more than 40 AIs could result serious performance issue, such as huge lagging or slow motion with player physics, due to heavy CPU usage from AI.Because a move to a brand new graphics technology and major update to include VR support for the very first time is a considerable and risky move by the developers, Studio 397 have been keen to ensure compatibility for a number of existing mods and content remains post update, without the need for mod developers to substantially re work their products to ensure functionality with the new build. For Rally stages, driver also must wait pitlane to open before clicking RACE/DRIVE button, otherwise will receive a Stop/Go penalty (due to limitation, currently no way to clear penalty, it is best to set Flag Rule Off, or Full w/o DQ). If starting from garage (any none Race session), entering pit would cancel current timing. For normal track (none rally stage), driver must wait pitlane to open before clicking RACE/DRIVE button, otherwise timing won't work. A special "PIT CLOSED" sign is placed at pit exit, and will disappear once pit is open. The track supports immediate out lap timing. Disabling mirror (includes virtual mirror) can boost framerate a lot. The 3D grass feature can be resource heavy, which is only enabled by setting "Circuit details" to Full. This track was made specifically around Draw Distance (LOD values), however some vehicle mods may bypass the track's default value, and render far greater amount objects, which would result lower framerate and visual bug (such as floating road & trees). Realroad plus fully reconstructed high detailed road surface mesh with 2% crossfall. Four additional Rally Stages based on each timing sectors from original GPL version. Stage 13 : Buonfornello (9.52 KM / 5.91 Miles) Stage 6 : Collesano (9.73 KM / 6.05 Miles) Rally stages based on historic rally events: Stage 4 : SP 9 KM 9 > Buonfornello (18.41 KM / 11.44 Miles) Stage 3 : Bivio Polizzi > SP 9 KM 9 (15.23 KM / 9.46 Miles) Stage 2 : SS 120 Bridge > Bivio Polizzi (19.50 KM / 12.12 Miles) Stage 1 : Stazione di Cerda > SS 120 Bridge (18.30 KM / 11.37 Miles) Rally stages based on original GPL track timing sectors: Start/Finish Location: Cerda, Palermo-Italy This track was made possible through the various (great or small) efforts of: To enable 3D grass, set "Circuit details" to Full. Special thanks to original author Sergio Loro for permission to update the track and share at workshop.
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